intro
reasoning about games
concept and design
game systems
special topics
monogame
about
Previous module:
concept and design
Game Systems
The Game Loop
Game Architecture
Procedures vs. Rules
Physics
Collision Detection
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special topics
Game Architecture and Design Patterns
Video:
Extra Credits: Mechanics as Metaphor 2
Slide Deck:
Game Architecture and Design Patterns
Previous submodule:
The Game Loop
Next submodule:
Procedures vs. Rules